Previous research has largely focused on statistical associations between loop box spending and problem gambling scores, focusing primarily on youth groups who are actively engaging in gambling-like systems and how those systems affect their gambling behaviour while still in their youth. While these studies provide valuable quantitative evidence, there is less research exploring how individuals remember their early exposure to these systems and how their perceptions of these systems changed their perspective or behaviour in gambling. What we hope to achieve is more retrospective data showing how they interpret their gaming experiences after reaching adulthood, and how that may have shaped attitudes towards spending, gambling, and game design later in life. We also hope to provide a more ethical dimension of these mechanics, examine how players themselves interpret the fairness, transparency, and responsibility surrounding these systems.